An early, obscure games and miniatures company – Heritage Models – chose to release boardgames under the even more obscure imprint, Gametime.
Spellmaker: A Game of Mysticism and Magic
1978 … Eric Solomon … Gametime 8950
“A game of mysticism and magic where players are powerful wizards who, from their enchanted towers cast spells and plan strategy that will speed the innocent princess to their domain.
Magic can change Giants into Toads or Frogs into Knights. The object is to transport the Princess to your Castle to win the game by either defeating opposing forces, changing those forces by magic into helpless creatures or avoiding opposition forces and bringing the Princess home.” –BGG
Strange New Worlds: A Game of Galactic Exploration
1978 … Gametime 8952
“Strange New Worlds gives players interstellar space ships placed in an unknown portion of the universe where they must explore, conquer, exploit new galaxies and colonize enough new planets to show a profit. Each planet has unique characteristics requiring the expertise of different members of a player’s crew.” –BGG
Star Fighter: A Game of Combat in Deep Space
1978 … Gametime 8953
“Players try to escort their star transport across the board to their waiting space port while preventing their opponents from doing the same. Players have a star fighter and star cruiser to provide escort cover and attack capability.” –BGG